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Installation, Digital on Wood
Size: 19.7 W x 63 H x 19.7 D in
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Dissection of Reality is a contemporary installation about human-environmental symbiosis, a conceptual piece in the abstract form of generative digital art transformed into an object made of glass and wood and computing electronics to control LED lights and push buttons as elements of user interactivity. Reality is the sum or aggregate of all that is real or existent within a system, as opposed to that which is only imaginary. The term is also used to refer to the ontological status of things, indicating their existence. By the visual inspection of series of generative 3D images composed from modified data using a programming algorithm, the viewer can allow extraction of additional information layers. This can be done by illuminating glass panels using LED lights and buttons, choosing colour patterns and sequences of flashing. Through the audience interaction and play with the art piece, there are numerous encounters for dissection and interpretation of the reality. What are the impacts of the Anthropocene? Humans impact the environment in many ways: overproduction, pollution, burning fossil fuels, killing wild animals and deforestation. Activities like these have triggered climate change, soil erosion, poor air quality, undrinkable water and ecosystem health damage. Technical specifications Multi-panelled object: Glass on wood Original: One-of-a-kind artwork Size: 50 W x 160 H x 50 D cm Weight: 50 kg Lights: IP65 RGB LED, addressable, 16Mil. colours Maximum brightness: 2000 lumens Input Voltage: DC 5V Glasswork: 4mm toughened low-iron glass with polished edges Base finish: Flat matt dark grey paint
2021
Digital on Wood
One-of-a-kind Artwork
19.7 W x 63 H x 19.7 D in
2
Not Framed
Not applicable
Ships in a Crate
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Ships in a wooden crate for additional protection of heavy or oversized artworks. Artists are responsible for packaging and adhering to Saatchi Art’s packaging guidelines.
United Kingdom.
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United Kingdom
Hristo Yordanov is a London based multidisciplinary digital artist who creates installations, physical light objects, interactive art pieces, moving images, multimedia projections and performances that reflect contemporary subjects that provoke the viewer to take a critical view of social, philosophical and cultural issues. Hristo has a background in traditional fine arts and digital arts, design and computing, which blends in his latest installations where the programming code is the beating heart of the interactive works. Hristo`s art pieces have been presented and exhibited internationally, in contemporary galleries or as part of net projects. He has been awarded for arts, computer animation, and a grant from Pro Helvetia - Swiss Arts Council to create a large-scale contemporary installation. He has also been working as an experimental visual artist for numerous party promoters and clubs in Bulgaria.
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