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San Francisco Sunset Street Painting

Marco Barberio

Italy

Painting, Acrylic on Canvas

Size: 38.6 W x 21.7 H x 1.2 D in

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About The Artwork

The acrylic painting on canvas beautifully captures the essence of a San Francisco street bathed in the golden glow of sunset. The gentle rays of the setting sun delicately illuminate the tram tracks, creating shimmering reflections on the dark, shadowed asphalt. This interplay of light and shadow adds depth and an enchanting atmosphere to the composition. The sky takes center stage with its magnificent array of colors. The seamless blend of warm orange, pink, and purple hues paints a breathtaking sunset sky. The artist skillfully portrays the ever-changing palette of the evening sky, infusing the scene with a tranquil and awe-inspiring ambiance. As a whole, the painting evokes a serene and magical mood. The artist's meticulous attention to detail in capturing the interplay of light, the vibrant colors, and the architectural elements transports the viewer to the heart of San Francisco at sunset. It invites contemplation and immerses one in the captivating beauty of the city in a single, mesmerizing moment. Almost palpable is the gentle breeze, the distant sounds of the city, and the ethereal allure of the fading light. In this artwork, the artist masterfully brings together the elements that define San Francisco's allure—the iconic Cable Cars, the stunning sunsets, and the charming wooden houses. The painting serves as a window into the soul of the city, offering a glimpse of its unique character and inviting the viewer to immerse themselves in the captivating beauty of San Francisco at twilight.

Details & Dimensions

Painting:Acrylic on Canvas

Original:One-of-a-kind Artwork

Size:38.6 W x 21.7 H x 1.2 D in

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Delivery Time:Typically 5-7 business days for domestic shipments, 10-14 business days for international shipments.

Marco Barberio, 1971 Italy. During his life, he has always cultivated a passion for art and creativity, even without attending specialized schools. He spent his adolescence in the 80s, painting with the myth of American graffiti and pop art. In the 90s he was in the middle of the digital revolution and the birth of the Internet. Thanks to entrepreneurial intuition, the predisposition to new technologies and love for art, he founded a web company with the role of art director. In his US travels, he definitively consolidates the metropolitan subjects for his realistic paintings with references to pop icons. I call my artistic process “sampled realism”. The sampled realism is a way to translate an abstract idea, a state of mind of the real world and of everyday life, into an artistic representation, aiming to find a correct balancing between science and art. Environments, metropolitan landscapes, streets and places are just opportunity to freeze the sigh of an instant, the perfect moment. The urban landscapes into the pictorial “shots” are not just scenography, but moments of suspension, of losses of reference points. Spatiality as an element of the story is meant as an active agent of a tale. Are early stories, beginning of a movie, still images that narrate episodes within spaces defined by frames. Time is frozen and tension inert, while the action seems “off-screen”, in another world. The pictorial is made, being in the digital age, with the technique of sampling. The classic example of sampling is given by the world of music: the sound wave of an instrument played live is perceived as a signal “continuous”. When a sound is “captured” digitally, occurs a sampling process where the information of that signal is stored with a certain frequency. In this way, the continuous analogue signal becomes a digital signal discontinuously, apparently with some shortcomings. But this new digital signal, that can be stored in some way, is perceived exactly like the real analogue. In the digital era, much of the reality we live tends to be “sampled” and trapped in electronic devices. Similarly, in sampled realism the image is made with a process of simplification of the colours, a “sampling”. In this perspective, the colours are not mixed but become splashes, curves between which there are no shades. Just as it is in topography with the level curves, or in tomography, where the three-dimensional rendering of the body is given by samples in layers.

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