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Landcuts: " Home Sweet Home " Aerial_3aa Artwork - Limited Edition of 1

Paul Emile Rioux

Canada

Mixed Media, Digital Art on Paper

Size: 54 W x 13 H x 1 D in

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$4,650

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About The Artwork

From the " Landcuts " series www.landcuts.com - 13 in X 54 in, Archival Pigment Print, - Facemount under Plexi and Diebond - Printed by the artist - Edition of 10 + 2 Art Proof - Certificate of AuthenThe Privatization of Inner Space “Home Sweet Home”, part of Paul Emile Rioux’s Landcuts series investigates identity and place in the modern hypercapitalist urban landscape – a landscape that crosses national boundaries, merging megacities, sprawling suburbs, and surpasses even physical barriers themselves spreading into the digital environment itself, and from which the digital environment spreads back into us. In Rioux’s work we see what at first glance appears to be a modern city, sprawling, grim and polluted. Upon further inspection it seems to transform – perhaps less a contemporary city, but a prophesy of cities to come. If one looks a little longer it changes again into something alien, immaterial and artificial, an uninviting and destabilizing universe of digital constructs. To live in such a world is to be caught between two poles – on the one hand to feel constantly alienated and in search of a home and on the other to convince yourself and others that you have already found it as a necessary element of your fragile survival. In this inchoate landscape one’s employability is increasingly dependent on one’s identity, especially on one’s ability to convey a sense of winning, success and ease, regardless of whatever precarity and turmoil may lie beneath the surface. Illusion has become the necessary catalyst in that most prosaic of all activities: international business, but at the same time the appellation of mere “illusion” is no longer entirely appropriate to the extent that “realms of imagination” have become so firmly woven into the physical landscape itself, where they facilitate and regulate the transmission of capital and its attendant social relations. This necessity has destabilized our human identities and challenged our sense of public and private. In public our interactions are mediated by the filter-bubbles of targeted advertising and social media. We now view space through our smartphones, and with the advent of technologies like Google Glass the boundaries between physical and digital are increasingly indistinct. Furthermore, in the contemporary world personal dreams, corporate marketing and the relationship of our physical bodies to space are becoming more and more blurred. We have reached a point where there is less distinction between the public, the private and the corporate. “Home Sweet Home”, in its dystopian predictions and descriptions integrates itself into a“barbaric” dialog. In laying bare the alien hostility of the contemporary mental and physical landscape and the horror it evokes, it asks us to search for an alternative logic that prides human interaction and justice over order. Paul-Émile Rioux lives in Montréal, Canada, and for the past 15 years he has been working with digital media. As a photographer he became fascinated by contemporary urban environments, exposing the city as a set of perceptions and power conflicts. Archival pigment print on cotton paper Printed by the artist Edition: 10 Image: 13 in X 54 in

Details & Dimensions

Mixed Media:Digital Art on Paper

Artist Produced Limited Edition of:1

Size:54 W x 13 H x 1 D in

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Delivery Time:Typically 5-7 business days for domestic shipments, 10-14 business days for international shipments.

" I create digital virtual worlds to tear a window in what we feel to be true. Skyscraper forests cohabitate with suburban deserts and open horizons. The appearance of anything being real is deceptive: all of this is imaginary, viral, or mathematically altered. From the fascination/vertigo of looking, maybe we'll rethink our occupation of territories and natural resource usage. " Paul-Émile Rioux (2022) Digital artist Paul-Émile Rioux lives and works in Montreal, Canada. He first studies animation at Concordia University, has a career as professional photographer and, in parallel, starts exploring 3D software in the early 90s. Creating virtual worlds rapidly becomes his passionate main pursuit. From the onset, Rioux has no intention of matching IRL expectations of what digital art 'should' look like, but strives to play with our notions of what's real, what's not, how we remember, and how we infer meaning into imaginary visual constructs. He uses his expertise in photography to make virtual matrices on the computer. He seeds the code with new materials, causes accidents and tampers with mathematical logic to generate luminous 'grounds', which he then explores as if he were venturing into a city, a desert, or a field. 'These panoramas do not correspond to a vision, he says: they are space-time cuts from digital matter transformed by algorithms. I don't draw these places: I implement possibilities.' ............................................................. Paul-Émile Rioux étudie le cinéma à l’Université Concordia puis la communication à l’Université du Québec à Montréal. Le développement des nouveaux médias numériques combinés à l’expertise acquise par l’exercice de la photographie professionnelle donne aujourd’hui naissance à une œuvre puissante et visionnaire. L’artiste propose des panoramas grandioses offrant à voir des territoires urbains qui se déploient à l’infini. Ces images, d’apparence photographique, mais entièrement élaborées à partir d’une matrice numérique, évoquent une vision futuriste de notre monde. Elles ne sont pas sans rappeler les œuvres issues de la littérature et du cinéma de science-fiction, ce qui leur confère la puissance évocatrice de l’archétype. Les panoramas créés par Paul-Émile Rioux se distinguent par ailleurs nettement de l’imagerie de la science-fiction par le fait qu’elles sont entièrement constituées d’éléments abstraits.

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