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SS Kaiser Wilhelm der Grosse Photograph - Limited Edition of 9

Erkan Cerit

Turkey

Photography, Digital on Canvas

Size: 58.3 W x 43.7 H x 0 D in

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$900

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About The Artwork

Kaiser Wilhelm der Grosse (Ger. orth. Kaiser Wilhelm der Große) was a German transatlantic ocean liner named after Wilhelm I, German Emperor, the first monarch of the German Empire. The liner was built in Stettin (now Szczecin, Poland) for the Norddeutscher Lloyd (NDL), and entered service in 1897. It was the first liner to have four funnels and is considered to be the first "superliner". The first of four sister ships built between 1903 and 1907 for NDL (the others being Kronprinz Wilhelm, Kaiser Wilhelm II and Kronprinzessin Cecilie), she marked the beginning of a change in the way maritime supremacy was demonstrated in Europe at the beginning of the 20th century. The ship began a new era in ocean travel and the novelty of having four funnels was quickly associated with size, strength, speed and above all luxury. Quickly established on the Atlantic, she gained the Blue Riband for Germany, a notable prize for the fastest trip from Europe to America which had been previously dominated by the British. In 1900, she was damaged in a massive and lethal multi-ship fire in the port of New York. She was also in a collision in the French port of Cherbourg in 1906. With the advent of her sister ships, she was modified to an all-third-class ship to take advantage of the lucrative immigrant market travelling to the United States. Converted into an auxiliary cruiser at the outbreak of World War I, she was given orders to capture and destroy enemy ships. She destroyed several before being defeated in the Battle of Río de Oro by the British cruiser HMS Highflyer and scuttled by her crew, just three weeks after the outbreak of war. Her wreck was discovered in 1952 and partly dismantled.

Details & Dimensions

Photography:Digital on Canvas

Artist Produced Limited Edition of:9

Size:58.3 W x 43.7 H x 0 D in

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Delivery Time:Typically 5-7 business days for domestic shipments, 10-14 business days for international shipments.

Erkan has been always in movie sets since his childhood as the son of a Turkish Producer Nihat Cerit. When he was 10, he was trained about optical illusions effect done by mirrors. His life has changed once his father gave him a gift, it was a Commodore 64. One year after Commodore 64's world launch, a 12 year old boy, Erkan fell in love with computers. At home he developed simple computer games and computer programs by turning numeric formulas into visual images, in QBasic language. When he presented these to Teleteknik, (the representative of Commodore in Turkey), he became the youngest employee of Teleteknik at age 13. He wanted to learn more but there was no "master" or mentor about computers at that time so he had to work on his own. Erkan continued his education while working at Teleteknik , he was not spending too much time at school but was getting good grades. Doctors reported him as child with "High IQ." Unfortunately there was no special school for him and he was getting bored at school so he quit his education. He got graduated from High School at age 17 through a special exam. In 1986, he started working at Goldstar Turkey as freelance programmer. In 1988, he started working at Apple Computers Turkey and got trained on Desktop publishing, Computer Aided Design and Graphic Design. He developed several software programs during the years he worked at Apple TR. In 1991, he decided to focus on Industrial IT solutions including textile pattern design, computer aided manufacturing design, local & wide area network, NCR Corp., CNC programming and worked as sales representative for IBM. He developed neurosurgery & microsurgery video recording facility for Uludag University. In 1994, SGI, Silicon Graphics Inc. contacted Erkan and he became the Media Advisor for SGI and started preparing media coverage on Virtual Reality. When Telecine wanted to purchase SGI server, and they also asked Erkan to work with them. He got trained in 3 dimensional photo-realistic design and visualization by Telecine Corp & SGI. That's when he got interested in Stereoscopy. During these years he was also writing articles on technology for several major magazines and newspapers. In 1995, he attended a Naval Operations Practice directed by Turkish Army in a Frigate for 15 days as a technology reporter. That's when his journey with Stereoscopy began, after seeing through the stereoscopic viewfinder of a long-range heavy machine gun.

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