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Satellite Image of Sakaar #12: Goblins' Cliff Painting

Philip Leister

Painting, Acrylic on Canvas

Size: 16 W x 16 H x 0.5 D in

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About The Artwork

Sakaar is the fourth planet from the star Tayo, a member of the grouping of eight major heavenly bodies that comprise the Tayo Star System within the Fornax Galaxy. Sakaar is the only planet within the Tayo Star System known to be inhabited by sentient life. The planet and its moons are currently inhabited by four main sentient species, although the question of which of these species is actually native to the planet is a debated topic among the inhabitants. In addition, various other off-world species have become stranded on the planet's surface in recent years. Sakaar is considered a savage planet that is full of extremes. However, it is the most geographically diverse planet in the Tayo Star System. Outer regions once included great deserts with incredible rock formations, tropical paradises at the foothills of steaming volcanoes, mountainous arctic wastelands, great archipelagos, lakes, and oceans. Sakaar exhibits vast expanses of untamed wilderness populated by a great variety of dangerous non-sentient creatures, both large and small. The planet is orbited by two satellites: Aakar and Sabyr - the Broken Moon. During the height of the Spike War which plagued Sakaar for decades, a cosmic vortex opened in the planet's orbit. Upon the vortex's first appearance, it emitted a powerful blast of energy that shattered the moon Sabyr and caused massive earthquakes and tidal waves on Sakaar's surface. At first, the inhabitants of Sakaar, already beleaguered by the Spike War, viewed the arrival of the vortex as a sign of the end of their world. However, in time, the people of Sakaar learned that the vortex brought valuable detritus to their planet in the form of off-world technology and extraterrestrial species. Naming it the Great Portal, the inhabitants soon came to view the vortex as a boon rather than a curse. The inhabitants of Sakaar have been unable to determine the cause of the Great Portal's arrival, but they theorize its first appearance was related to the Spikes, extraterrestrial invaders whose arrival on Sakaar triggered the Spike War. The Great Portal sporadically disappears and reappears, depositing technological detritus and exotic alien species from all corners of the universe onto the planet's surface upon reopening. The inhabitants have been unable to track its movement or fully explain its seemingly random comings and goings.[citation needed] The planet was destroyed by Galactus after he easily defeated Skaar Son of Hulk and his own herald Silver Surfer. However, as a consequence of the reemergence of the Time Stone in the universe, Sakaar was restored. The gem rested deep beneath the planet's mantle until being recovered by the Super-Skrull. The rebuilt Sakaar fell under the reign of the bloodthirsty Warlord, who conquered over a hundred tribes and united them into a single dominant faction. He regularly forced slaves and minor clans to battle for survival in a barbaric trial known as the Gauntlet. The Doka'abi sent the Hulk a call for her, which was heeded by his successor, Amadeus Cho, so he could fight in the Gauntlet as their champion. The Hulk's intervention allowed the Doka'abi to become the first clan to make it past the first round of the Gauntlet. For the fifth and final round, the Hulk confronted the Warlord himself. The tyrant was defeated, and then killed by the Doka'abi headman Chak while he was down. The Hulk left Sakaar after helping the Doka'abi build a fortified village to help rebuild civilization. Source: Marvel Database Planet Hulk is a Marvel Comics storyline that ran primarily through issues of The Incredible Hulk starting in 2006. It dealt with the Marvel heroes' decision to send the Hulk away, his acclimation to and conquest of the planet where he landed, and his efforts to return to Earth to take his revenge. There was also a special Planet Hulk: Gladiator Guidebook publication by Anthony Flamini and the storyline's main writer Greg Pak, similar to the Official Handbook of the Marvel Universe detailing the characters, races and cultures within the storyline. Elements from the storyline have been adapted into other media, including an animated film of the same name, as well as the live action film Thor: Ragnarok. The Green Goblin is the alias of several fictional characters appearing in American comic books published by Marvel Comics. The first known incarnation, Norman Osborn, created by Stan Lee and Steve Ditko, is generally considered to be the archenemy of Spider-Man. Originally a manifestation of chemically induced insanity, others such as Norman's son Harry Osborn would take on the persona. The Green Goblin is a Halloween-themed supervillain whose weapons resemble bats, ghosts and jack-o'-lanterns and in most incarnations uses a hoverboard or glider to fly. Comics journalist and historian Mike Conroy writes of the character: "Of all the costumed villains who've plagued Spider-Man over the years, the most flat-out unhinged and terrifying of them all is the Green Goblin." The Green Goblin has appeared in several films including 2002's Spider-Man, 2004's Spider-Man 2, and 2007's Spider-Man 3 with Willem Dafoe as Norman Osborn, and 2014's The Amazing Spider-Man 2 with Dane DeHaan as Harry Osborn. The 2007 film also portrayed James Franco as a version of the Green Goblin character. The character will also make his debut in the Marvel Cinematic Universe in Spider-Man: No Way Home (2021). The Hobgoblin is the alias of several fictional supervillains appearing in American comic books published by Marvel Comics, commonly depicted as enemies of Spider-Man. He is inspired by his predecessor, the Green Goblin, and utilizes similar equipment. The Hobgoblin was created by Roger Stern and John Romita Jr. and the first use of the Hobgoblin identity by Roderick Kingsleyhappened in The Amazing Spider-Man #238 (March 1983) where only his secret hideout was revealed, and not his secret identity. The Hobgoblin alias was then carried on exclusively by Jason Macendale during the late 1980s and most of the 1990s. Another character to assume the alias was Phil Urich. The character has been substantially adapted from the comics into various forms of media, including animated series and video games. In 2009, the Hobgoblin was ranked by IGN as the 57th Greatest Comic Book Villain of All Time. Source: Wikipedia

Details & Dimensions

Painting:Acrylic on Canvas

Original:One-of-a-kind Artwork

Size:16 W x 16 H x 0.5 D in

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I’m (I am?) a self-taught artist, originally from the north suburbs of Chicago (also known as John Hughes' America). Born in 1984, I started painting in 2017 and began to take it somewhat seriously in 2019. I currently reside in rural Montana and live a secluded life with my three dogs - Pebbles (a.k.a. Jaws, Brandy, Fang), Bam Bam (a.k.a. Scrat, Dinki-Di, Trash Panda, Dug), and Mystique (a.k.a. Lady), and five cats - Burglekutt (a.k.a. Ghostmouse Makah), Vohnkar! (a.k.a. Storm Shadow, Grogu), Falkor (a.k.a. Moro, The Mummy's Kryptonite, Wendigo, BFC), Nibbler (a.k.a. Cobblepot), and Meegosh (a.k.a. Lenny). Part of the preface to the 'Complete Works of Emily Dickinson helps sum me up as a person and an artist: "The verses of Emily Dickinson belong emphatically to what Emerson long since called ‘the Poetry of the Portfolio,’ something produced absolutely without the thought of publication, and solely by way of expression of the writer's own mind. Such verse must inevitably forfeit whatever advantage lies in the discipline of public criticism and the enforced conformity to accepted ways. On the other hand, it may often gain something through the habit of freedom and unconventional utterance of daring thoughts. In the case of the present author, there was no choice in the matter; she must write thus, or not at all. A recluse by temperament and habit, literally spending years without settling her foot beyond the doorstep, and many more years during which her walks were strictly limited to her father's grounds, she habitually concealed her mind, like her person, from all but a few friends; and it was with great difficulty that she was persuaded to print during her lifetime, three or four poems. Yet she wrote verses in great abundance; and though brought curiosity indifferent to all conventional rules, had yet a rigorous literary standard of her own, and often altered a word many times to suit an ear which had its own tenacious fastidiousness." -Thomas Wentworth Higginson "Not bad... you say this is your first lesson?" "Yes, but my father was an *art collector*, so…"

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