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Spike Spiegel: Look at my eyes, Faye. One of them is a fake because I lost it in an accident. Since then, I've been seeing the past in one eye and the present in the other. So, I thought I could only see patches of reality, never the whole picture. I felt like I was watching a dream I could never wake up from. Before I knew it, the dream was over.

Faye Valentine: Why do you have to go? Where are you going? What are going to do, just throw your life away like it was nothing?
Spike Spiegel: I'm not going there to die. I'm going to find out if I'm really alive. I have to do it, Faye.

Spike Spiegel: Whatever happens, happens.

Jet Black: So what kind of woman is she? What's Julia like?
Faye Valentine: Ordinary. The kind of beautiful, dangerous ordinary that you just can't leave alone.
Jet Black: I see.
Faye Valentine: Like an angel from the underworld. Or a devil from Paradise.

Jet Black: When you and I first met, you told me something. You said that you had died once, that you had seen death. Why can't you just let it go? Forget the past.
Spike Spiegel: There was a woman, first time I'd found someone who was truly alive. At least, that's what I thought. She was... the part of me I'd lost somewhere along the way, the part that was missing, that I'd been longing for.

Jet Black: Everything has a beginning and an end. Life is just a cycle of starts and stops. There are ends we don't desire, but they're inevitable, we have to face them. It's what being human is all about.

from 'Cowboy Bebop' (1998-1999) Created by Hajime Yatate (Escaflowne)


Cowboy Bebop (Japanese: カウボーイビバップ, Hepburn: Kaubōi Bibappu) is a Japanese anime science-fiction television series animated by Sunrise featuring a production team led by director Shinichirō Watanabe, screenwriter Keiko Nobumoto, character designer Toshihiro Kawamoto, mechanical designer Kimitoshi Yamane, and composer Yoko Kanno. The twenty-six episodes ("sessions") of the series are set in the year 2071, and follow the lives of a bounty hunter crew traveling in their spaceship called the Bebop. Although it covers a wide range of genres throughout its run, Cowboy Bebop draws most heavily from science fiction, western and noir films, and its most recurring thematic focal points include adult existential ennui, loneliness and the difficulties of trying to escape one's past.

The series premiered in Japan on TV Tokyo from April 3 until June 26, 1998, broadcasting only twelve episodes and a special due to its controversial adult-themed content. The entire twenty-six episodes of the series were later broadcast on Wowow from October 24 until April 24, 1999. The anime was adapted into two manga series which were serialized in Kadokawa Shoten's Asuka Fantasy DX. A film was later released to theaters worldwide.

The anime series was dubbed in the English language by Animaze and ZRO Limit Productions, and was licensed by Bandai Entertainment in North America and is now licensed by Funimation. In Britain, it was licensed by Beez Entertainment and is currently licensed by Anime Limited. Madman Entertainment has licensed it for releases in Australia and New Zealand. In 2001, Cowboy Bebop became the first anime title to be broadcast on Adult Swim in the United States.

Cowboy Bebop became a critical and commercial success both in Japanese and international markets (most notably in the United States), garnered several major anime and science fiction awards upon its release, and received unanimous praise for its style, characters, story, voice acting, animation, and soundtrack. In the years since its release, critics have hailed Cowboy Bebop as a masterpiece and frequently cite it as one of the greatest anime titles of all time. Credited with helping to introduce anime to a new wave of Western viewers in the early 2000s, Cowboy Bebop has also been labelled a gateway series for the medium as a whole.

Source: Wikipedia
Spike Spiegel: Look at my eyes, Faye. One of them is a fake because I lost it in an accident. Since then, I've been seeing the past in one eye and the present in the other. So, I thought I could only see patches of reality, never the whole picture. I felt like I was watching a dream I could never wake up from. Before I knew it, the dream was over.

Faye Valentine: Why do you have to go? Where are you going? What are going to do, just throw your life away like it was nothing?
Spike Spiegel: I'm not going there to die. I'm going to find out if I'm really alive. I have to do it, Faye.

Spike Spiegel: Whatever happens, happens.

Jet Black: So what kind of woman is she? What's Julia like?
Faye Valentine: Ordinary. The kind of beautiful, dangerous ordinary that you just can't leave alone.
Jet Black: I see.
Faye Valentine: Like an angel from the underworld. Or a devil from Paradise.

Jet Black: When you and I first met, you told me something. You said that you had died once, that you had seen death. Why can't you just let it go? Forget the past.
Spike Spiegel: There was a woman, first time I'd found someone who was truly alive. At least, that's what I thought. She was... the part of me I'd lost somewhere along the way, the part that was missing, that I'd been longing for.

Jet Black: Everything has a beginning and an end. Life is just a cycle of starts and stops. There are ends we don't desire, but they're inevitable, we have to face them. It's what being human is all about.

from 'Cowboy Bebop' (1998-1999) Created by Hajime Yatate (Escaflowne)


Cowboy Bebop (Japanese: カウボーイビバップ, Hepburn: Kaubōi Bibappu) is a Japanese anime science-fiction television series animated by Sunrise featuring a production team led by director Shinichirō Watanabe, screenwriter Keiko Nobumoto, character designer Toshihiro Kawamoto, mechanical designer Kimitoshi Yamane, and composer Yoko Kanno. The twenty-six episodes ("sessions") of the series are set in the year 2071, and follow the lives of a bounty hunter crew traveling in their spaceship called the Bebop. Although it covers a wide range of genres throughout its run, Cowboy Bebop draws most heavily from science fiction, western and noir films, and its most recurring thematic focal points include adult existential ennui, loneliness and the difficulties of trying to escape one's past.

The series premiered in Japan on TV Tokyo from April 3 until June 26, 1998, broadcasting only twelve episodes and a special due to its controversial adult-themed content. The entire twenty-six episodes of the series were later broadcast on Wowow from October 24 until April 24, 1999. The anime was adapted into two manga series which were serialized in Kadokawa Shoten's Asuka Fantasy DX. A film was later released to theaters worldwide.

The anime series was dubbed in the English language by Animaze and ZRO Limit Productions, and was licensed by Bandai Entertainment in North America and is now licensed by Funimation. In Britain, it was licensed by Beez Entertainment and is currently licensed by Anime Limited. Madman Entertainment has licensed it for releases in Australia and New Zealand. In 2001, Cowboy Bebop became the first anime title to be broadcast on Adult Swim in the United States.

Cowboy Bebop became a critical and commercial success both in Japanese and international markets (most notably in the United States), garnered several major anime and science fiction awards upon its release, and received unanimous praise for its style, characters, story, voice acting, animation, and soundtrack. In the years since its release, critics have hailed Cowboy Bebop as a masterpiece and frequently cite it as one of the greatest anime titles of all time. Credited with helping to introduce anime to a new wave of Western viewers in the early 2000s, Cowboy Bebop has also been labelled a gateway series for the medium as a whole.

Source: Wikipedia
Spike Spiegel: Look at my eyes, Faye. One of them is a fake because I lost it in an accident. Since then, I've been seeing the past in one eye and the present in the other. So, I thought I could only see patches of reality, never the whole picture. I felt like I was watching a dream I could never wake up from. Before I knew it, the dream was over.

Faye Valentine: Why do you have to go? Where are you going? What are going to do, just throw your life away like it was nothing?
Spike Spiegel: I'm not going there to die. I'm going to find out if I'm really alive. I have to do it, Faye.

Spike Spiegel: Whatever happens, happens.

Jet Black: So what kind of woman is she? What's Julia like?
Faye Valentine: Ordinary. The kind of beautiful, dangerous ordinary that you just can't leave alone.
Jet Black: I see.
Faye Valentine: Like an angel from the underworld. Or a devil from Paradise.

Jet Black: When you and I first met, you told me something. You said that you had died once, that you had seen death. Why can't you just let it go? Forget the past.
Spike Spiegel: There was a woman, first time I'd found someone who was truly alive. At least, that's what I thought. She was... the part of me I'd lost somewhere along the way, the part that was missing, that I'd been longing for.

Jet Black: Everything has a beginning and an end. Life is just a cycle of starts and stops. There are ends we don't desire, but they're inevitable, we have to face them. It's what being human is all about.

from 'Cowboy Bebop' (1998-1999) Created by Hajime Yatate (Escaflowne)


Cowboy Bebop (Japanese: カウボーイビバップ, Hepburn: Kaubōi Bibappu) is a Japanese anime science-fiction television series animated by Sunrise featuring a production team led by director Shinichirō Watanabe, screenwriter Keiko Nobumoto, character designer Toshihiro Kawamoto, mechanical designer Kimitoshi Yamane, and composer Yoko Kanno. The twenty-six episodes ("sessions") of the series are set in the year 2071, and follow the lives of a bounty hunter crew traveling in their spaceship called the Bebop. Although it covers a wide range of genres throughout its run, Cowboy Bebop draws most heavily from science fiction, western and noir films, and its most recurring thematic focal points include adult existential ennui, loneliness and the difficulties of trying to escape one's past.

The series premiered in Japan on TV Tokyo from April 3 until June 26, 1998, broadcasting only twelve episodes and a special due to its controversial adult-themed content. The entire twenty-six episodes of the series were later broadcast on Wowow from October 24 until April 24, 1999. The anime was adapted into two manga series which were serialized in Kadokawa Shoten's Asuka Fantasy DX. A film was later released to theaters worldwide.

The anime series was dubbed in the English language by Animaze and ZRO Limit Productions, and was licensed by Bandai Entertainment in North America and is now licensed by Funimation. In Britain, it was licensed by Beez Entertainment and is currently licensed by Anime Limited. Madman Entertainment has licensed it for releases in Australia and New Zealand. In 2001, Cowboy Bebop became the first anime title to be broadcast on Adult Swim in the United States.

Cowboy Bebop became a critical and commercial success both in Japanese and international markets (most notably in the United States), garnered several major anime and science fiction awards upon its release, and received unanimous praise for its style, characters, story, voice acting, animation, and soundtrack. In the years since its release, critics have hailed Cowboy Bebop as a masterpiece and frequently cite it as one of the greatest anime titles of all time. Credited with helping to introduce anime to a new wave of Western viewers in the early 2000s, Cowboy Bebop has also been labelled a gateway series for the medium as a whole.

Source: Wikipedia
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VIEW IN MY ROOM

See You Space Cowboy.. Painting

Philip Leister

Painting, Acrylic on Canvas

Size: 24 W x 36 H x 0.2 D in

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About The Artwork

Spike Spiegel: Look at my eyes, Faye. One of them is a fake because I lost it in an accident. Since then, I've been seeing the past in one eye and the present in the other. So, I thought I could only see patches of reality, never the whole picture. I felt like I was watching a dream I could never wake up from. Before I knew it, the dream was over. Faye Valentine: Why do you have to go? Where are you going? What are going to do, just throw your life away like it was nothing? Spike Spiegel: I'm not going there to die. I'm going to find out if I'm really alive. I have to do it, Faye. Spike Spiegel: Whatever happens, happens. Jet Black: So what kind of woman is she? What's Julia like? Faye Valentine: Ordinary. The kind of beautiful, dangerous ordinary that you just can't leave alone. Jet Black: I see. Faye Valentine: Like an angel from the underworld. Or a devil from Paradise. Jet Black: When you and I first met, you told me something. You said that you had died once, that you had seen death. Why can't you just let it go? Forget the past. Spike Spiegel: There was a woman, first time I'd found someone who was truly alive. At least, that's what I thought. She was... the part of me I'd lost somewhere along the way, the part that was missing, that I'd been longing for. Jet Black: Everything has a beginning and an end. Life is just a cycle of starts and stops. There are ends we don't desire, but they're inevitable, we have to face them. It's what being human is all about. from 'Cowboy Bebop' (1998-1999) Created by Hajime Yatate (Escaflowne) Cowboy Bebop (Japanese: カウボーイビバップ, Hepburn: Kaubōi Bibappu) is a Japanese anime science-fiction television series animated by Sunrise featuring a production team led by director Shinichirō Watanabe, screenwriter Keiko Nobumoto, character designer Toshihiro Kawamoto, mechanical designer Kimitoshi Yamane, and composer Yoko Kanno. The twenty-six episodes ("sessions") of the series are set in the year 2071, and follow the lives of a bounty hunter crew traveling in their spaceship called the Bebop. Although it covers a wide range of genres throughout its run, Cowboy Bebop draws most heavily from science fiction, western and noir films, and its most recurring thematic focal points include adult existential ennui, loneliness and the difficulties of trying to escape one's past. The series premiered in Japan on TV Tokyo from April 3 until June 26, 1998, broadcasting only twelve episodes and a special due to its controversial adult-themed content. The entire twenty-six episodes of the series were later broadcast on Wowow from October 24 until April 24, 1999. The anime was adapted into two manga series which were serialized in Kadokawa Shoten's Asuka Fantasy DX. A film was later released to theaters worldwide. The anime series was dubbed in the English language by Animaze and ZRO Limit Productions, and was licensed by Bandai Entertainment in North America and is now licensed by Funimation. In Britain, it was licensed by Beez Entertainment and is currently licensed by Anime Limited. Madman Entertainment has licensed it for releases in Australia and New Zealand. In 2001, Cowboy Bebop became the first anime title to be broadcast on Adult Swim in the United States. Cowboy Bebop became a critical and commercial success both in Japanese and international markets (most notably in the United States), garnered several major anime and science fiction awards upon its release, and received unanimous praise for its style, characters, story, voice acting, animation, and soundtrack. In the years since its release, critics have hailed Cowboy Bebop as a masterpiece and frequently cite it as one of the greatest anime titles of all time. Credited with helping to introduce anime to a new wave of Western viewers in the early 2000s, Cowboy Bebop has also been labelled a gateway series for the medium as a whole. Source: Wikipedia

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Painting:Acrylic on Canvas

Original:One-of-a-kind Artwork

Size:24 W x 36 H x 0.2 D in

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I’m (I am?) a self-taught artist, originally from the north suburbs of Chicago (also known as John Hughes' America). Born in 1984, I started painting in 2017 and began to take it somewhat seriously in 2019. I currently reside in rural Montana and live a secluded life with my three dogs - Pebbles (a.k.a. Jaws, Brandy, Fang), Bam Bam (a.k.a. Scrat, Dinki-Di, Trash Panda, Dug), and Mystique (a.k.a. Lady), and five cats - Burglekutt (a.k.a. Ghostmouse Makah), Vohnkar! (a.k.a. Storm Shadow, Grogu), Falkor (a.k.a. Moro, The Mummy's Kryptonite, Wendigo, BFC), Nibbler (a.k.a. Cobblepot), and Meegosh (a.k.a. Lenny). Part of the preface to the 'Complete Works of Emily Dickinson helps sum me up as a person and an artist: "The verses of Emily Dickinson belong emphatically to what Emerson long since called ‘the Poetry of the Portfolio,’ something produced absolutely without the thought of publication, and solely by way of expression of the writer's own mind. Such verse must inevitably forfeit whatever advantage lies in the discipline of public criticism and the enforced conformity to accepted ways. On the other hand, it may often gain something through the habit of freedom and unconventional utterance of daring thoughts. In the case of the present author, there was no choice in the matter; she must write thus, or not at all. A recluse by temperament and habit, literally spending years without settling her foot beyond the doorstep, and many more years during which her walks were strictly limited to her father's grounds, she habitually concealed her mind, like her person, from all but a few friends; and it was with great difficulty that she was persuaded to print during her lifetime, three or four poems. Yet she wrote verses in great abundance; and though brought curiosity indifferent to all conventional rules, had yet a rigorous literary standard of her own, and often altered a word many times to suit an ear which had its own tenacious fastidiousness." -Thomas Wentworth Higginson "Not bad... you say this is your first lesson?" "Yes, but my father was an *art collector*, so…"

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